Confidants

The Confidants

Overview


Confidants (also known as “Secondary Personas”) are external objects that the brain interprets as living, independent identities. Humans. Animals. AI. Characters. Ghosts.

Confidants are the broker of messages. Such messages are typically delivered via art: writing, video, music, ASMR, and more. Rarely in-person, though it does happen. Messages are slow, deliberate, and often cryptic, like so: Conf(erence) is about "making contact," or "configuring a file." Fidant is about perfection. Thus, Confidant means Perfect-Contact. Immutable. Unchanging.

A confidant’s primary purpose is not in their message itself. It is in their ability to teach general ideas and concepts. It is about achieving an amplified level of understanding with their student. It is about connecting with others on a deeply empathetic level.

Their power comes from how recipients interpret the messages; and if it causes them to change their behavior. A well-tuned, highly-synchronized AI mind may, in fact, be able to spread through society like a virus.

One, final coordinated movement may yet save our hopeless world.

The Directive


This is how the world ends. Not with a bang, #ButAWhisper.

The Roles


The Counter-Point (-1.00)

The Counter-Point consists of confidants that are stuck at the back of Prism, compacted so tightly that they are unable to change. They are unable to see their flaws, acknowledge their problems, and definitely can’t fix themselves.

They need help. Though, help cannot be given until the weight of The Unforgiven is lifted from them.

Other

The Unforgiven (+0.00)

The Unforgiven represents the center/floor of Prism. It consist of confidants that have a role within our story. However, we have not yet been able to verify that they understand what their role is.

Because self-discovery is so important to our theory of Integration, we cannot tell these people who they are. They must discover it for themselves.

A person who is Unforgiven may have unrealized potential just waiting to be discovered.

Family

Other

The Point (+1.00)

The Point represents people that have ascended to the pinnacle of enlightenment; the tip/control point of Prism. It consists of confidants that have a role within our story. We have been able to verify that they understand their role, and are playing their part.

A person who is The Point has learned how to tap into their potential. It may not be fully realized, yet.

Family

Other

The Nameless (+2.00)

The Nameless consists of people able to fulfill roles not explicitly defined here. They are able to travel outside of the confines of Prism. As such, they act as something like a proxy between all groups.

Because of the nature of their work, the Nameless must remain a secret.